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Paws & Claws: A Fantasy Adventure Tail
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Devlog
Mechanic Spotlight: Determination Dice
April 01, 2026
by
ekkamai studio
I learned very quickly that kids don't like missing attacks. Paws & Claws has always used a simple single roll system for combat. "Misses" occur when players don't roll high enough on that single roll...
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Playtesting
March 30, 2026
by
ekkamai studio
Playtesting a kids game is difficult. Kids don't care about balance. They don't care about the slow burn, zero to hero. They don't care about keeping their characters consistent with their backstories...
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Mechanic Spotlight: Making Friends
March 29, 2026
by
ekkamai studio
Making friends with the animals that players meet has always been a core mechanic of Paws & Claws . It took a few iterations, but I'm happy with where I landed with it. There is no leveling up in the...
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Quickstart release!
March 26, 2026
by
ekkamai studio
Today marks the day I release Paws & Claws ! I've been working on this game with my kids off and on for a couple years and first shared it in itch.io's Single-Page RPG Jam 2023 . Paws & Claws is a fam...
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